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PlayStation Overhauls Horizon Hunters Gathering After Weak Playtests: What Shoppers Need to Know

Major changes coming to Guerrilla Games' multiplayer title as developers pivot away from live-service.

cooperative gaming friends playing together
Photo by 2H Media

PlayStation and Guerrilla Games are making significant changes to their upcoming multiplayer title Horizon Hunters Gathering, according to recent industry reporting. The studio has ordered a comprehensive rework of the game after closed playtest feedback raised concerns about its current direction. For fans of the Horizon franchise and those interested in upcoming game consoles releases, understanding what these changes mean is crucial.

A Major Shift in Game Direction

Horizon Hunters Gathering was originally unveiled in February as a tactical three-player cooperative hunting experience set in the Horizon universe. The initial vision included roguelite progression systems, customizable character builds, and a persistent social hub where players could prepare for missions. However, feedback from closed playtesting suggested the concept needed substantial revision.

Since June, the development team has been reworking the entire project from the ground up. The most significant change involves completely removing the live-service model that was central to the original design. Rather than an ongoing, continually updated multiplayer experience with seasonal content and persistent progression, the game is being reoriented as a smaller, more traditional cooperative title with a structured story campaign at its core. This represents a fundamental shift in scope and gameplay philosophy.

PlayStation’s Struggle with Live-Service Games

video game development studio environment
Photo by ELLA DON

This rework reflects a broader challenge PlayStation has faced in the live-service gaming space. The company committed in 2022 to releasing ten live-service titles but has encountered significant setbacks along the way. The most notorious example remains Concord, which launched in 2024 only to be pulled from sale and discontinued just two weeks later. Beyond that disaster, PlayStation has also shut down live-service projects at Bend Studio and closed Bluepoint Games entirely in 2024.

Helldivers 2 remains a genuine success story and one of the few bright spots in Sony’s live-service portfolio. Bungie’s Marathon continues operating despite facing its own challenges. The stakes for Horizon Hunters Gathering are substantial, as it may signal whether PlayStation can successfully navigate the live-service market moving forward.

Timeline Pressure and Team Changes

The development team is operating under considerable time constraints. Staff members have until December to demonstrate that the new direction is viable to executives. This deadline suggests that PlayStation management is taking a cautious, evaluation-based approach to the project’s continuation.

Additionally, many current team members at Guerrilla Games are being reassigned to a separate project that is also facing its own year-end evaluation. This suggests that resources are being distributed across multiple priorities, and the success of any single title is not guaranteed.

What This Means for Shoppers

For consumers interested in cooperative gaming experiences, these changes could ultimately result in a more focused and polished final product. A shift away from the live-service model often means fewer monetization pressures and a clearer, more self-contained narrative experience. However, the extent to which the original cooperative hunting mechanics survive the rework remains unclear.

Shoppers considering their options for multiplayer gaming should monitor how Guerrilla’s vision evolves over the coming months. The December deadline is significant because it will determine whether this project receives continued backing or faces cancellation. If the rework proves successful, players can expect a title with a strong story foundation alongside cooperative gameplay.

A Broader Industry Pattern

multiplayer game strategy planning
Photo by Dave Photoz

Horizon Hunters Gathering’s overhaul is part of a larger industry trend. Many major publishers are reconsidering their approach to live-service games, recognizing that constant updates and seasonal content models do not guarantee player retention or financial success. Some studios are pivoting toward games-as-a-service designs that still maintain traditional story campaigns and clearer endpoints for players.

For those researching upcoming releases, it is worth understanding that development timelines can shift significantly based on feedback. Projects that receive critical changes during development often emerge as stronger final products, though delays are not uncommon. Keeping track of official announcements from PlayStation and Guerrilla Games will provide the most reliable information about launch timelines and gameplay features.

The competitive gaming landscape includes many titles offering cooperative experiences, and consumers have options while they wait for clarity on Horizon Hunters Gathering’s new direction. Gaming headsets and audio equipment designed for multiplayer sessions are widely available if you plan to play cooperatively with friends. Additionally, portable storage solutions are increasingly important as next-generation games grow larger in file size.

Looking Forward

The coming months will be telling for both Guerrilla Games and PlayStation’s broader live-service ambitions. Whether the December deadline results in a greenlit, refreshed version of Horizon Hunters Gathering or prompts further changes remains to be seen. Industry observers and players alike will be watching to see whether this reworked title can deliver the cooperative experience that the original vision promised, now with a traditional story structure backing it up.

About the author

Serenity Richards
Serenity Richards

Serenity covers home game consoles for REMOVU, weighing performance, exclusive libraries, and the ecosystem each platform locks you into. She helps players pick the console that fits how and what they play.